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[[File:2pntStarter.gif|400px|right]]
[[File:2pntStarter.gif|400px|right]]
A freehand sketching exercise to help give a ''''feel'''' for how '''Angular Perspective''' can be used to view objects from different directions.
A freehand sketching exercise to help give a ''''feel'''' for how '''[[:Category:Perspective|Angular Perspective]]''' can be used to view objects from different directions.





Revision as of 11:37, 1 January 2016

2pntStarter.gif

A freehand sketching exercise to help give a 'feel' for how Angular Perspective can be used to view objects from different directions.


  • Take a sheet of paper and a drawing pencil.
  • Draw an horizontal line and mark a point towards each end - these will be Vanishing Points (VPs) and sit on the Eye Line or Horizon Line.
  • Draw short vertical lines at different places above and below the horizontal line.
  • Join the ends of each line to the VPs
  • Draw further short vertical lines to mark the rear edges of each block or cuboid and project these points also to the VPs
  • Use lining in and shading to reinforce the 3D effect for the blocks.

Note: Where the first line is drawn in relation to the Eye Line determines whether the top, bottom or just the sides of the block are seen.