Actions

Victorian Board Games

From DT Online

Revision as of 18:24, 22 June 2017 by DT Online (talk | contribs) (Created Article)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Boilly-Checkers-1803
Description

In the 18th and 19th centuries, board games were intended mainly to be educational. Many different games were invented not only for entertainment during long winter evenings but also to teach useful facts or impart moral values. Several of these games are still played in one form or another today.


The game boards were richly illustrated and usually coloured by hand or stencil. They often had protective card or cloth cases and original cased games are much sought after by antique collectors.


The game designs were extremely varied with numbered circuits or routes in every conceivable arrangement including rambling routes, side to side, round in a spiral or branching routes which allow a choice of paths for the counters to follow. Booklets were included which contained useful information associated with the game, or sometimes descriptive passages were printed on the board itself.


Dice or Teetotums (like a spinning top with flat sides) were used and players usually had a counter or marker made of card although other objects such as buttons or dried peas were also used to mark the player's position on the board.


Many of the games were straightforward race games along a numbered route from start to finish. Other games had hazards or rewards (linked to the theme of the game) which were designed to impede or advance a player's progress. A board game based on Geography and travel for example might allow extra moves forward if you land on an English speaking country or a step back if you land in a desert - or the sea!


Games were also based on History showing scenes from the past, famous people and battles for example. Natural history, astronomy and the arts were also popular. Some games were designed to teach morals in which the triumph of good over evil was the objective.


Modern board games still follow the same principles but are more usually designed for entertainment rather than education. There are still straightforward race games including traditional favourites such as Snakes and Ladders. Some games include hazards, forfeits or bonuses which sometimes require the player to pick a card to get an instruction.


In addition to race games, there are games in which the winner is the first to achieve an objective. These usually require more skill as well as the luck of the dice throw. They include games such as Nine Men's Morris (Merels), Fox & Geese, Draughts, Chess, Halma and Brax.