Actions

Blocks in Perspective: Difference between revisions

From DT Online

m (Added Category)
m (Corrected Category)
Line 14: Line 14:
</span>
</span>


[[Category:Graphics and Modelling Tasks]]
[[Category:Graphics Starters]]

Revision as of 09:29, 30 December 2015

2pntStarter.gif

A freehand sketching exercise to help give a 'feel' for how Angular Perspective can be used to view objects from different directions.


  • Take a sheet of paper and a drawing pencil.
  • Draw an horizontal line and mark a point towards each end - these will be Vanishing Points (VPs) and sit on the Eye Line or Horizon Line.
  • Draw short vertical lines at different places above and below the horizontal line.
  • Join the ends of each line to the VPs
  • Draw further short vertical lines to mark the rear edges of each block or cuboid and project these points also to the VPs
  • Use lining in and shading to reinforce the 3D effect for the blocks.

Note: Where the first line is drawn in relation to the Eye Line determines whether the top, bottom or just the sides of the block are seen.