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Tasks: Difference between revisions

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'''Starter Tasks''' are short enough to be used at the beginning of a '''[[Design and Technology]]''' session ''(e.g. as a means of continuing the development of graphics skills)''
'''Starter Tasks''' are short enough to be used at the beginning of a '''[[Design and Technology]]''' session to introduce a new concept ''(e.g. folding paper to increase stiffness)'', increase awareness of the work of others ''(e.g. research history of everyday products)'', immerse students into the context a designing scenario ''(e.g. [https://en.wikipedia.org/wiki/Biomimetics '''Biomimicry'''])'', or continue a core skill development  ''(e.g. as a means of continuing the development of graphics skills)''
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<span style="color: green">'''Note:'''
<span style="color: green">'''Note:'''

Revision as of 11:57, 11 March 2016

Tasks are taken to be short practical activities designed to introduce a particular skill or concept.


Starter Tasks are short enough to be used at the beginning of a Design and Technology session to introduce a new concept (e.g. folding paper to increase stiffness), increase awareness of the work of others (e.g. research history of everyday products), immerse students into the context a designing scenario (e.g. Biomimicry), or continue a core skill development (e.g. as a means of continuing the development of graphics skills)


Note: Throughout DT Online there are also Activities. These are short Tasks which are offered in the context of the particular aspect being covered in the surrounding text.